Thanks all foliage are from marketplace/megascans, except the distant coniffers on high mountain. These ones i created by myself the textures for bilboards
It should apply to Maya. In general, with some exception, the only thing that really changes is the buttons you need to click to get to the same result.
Thanks guys! MrCandie - Yeah, this was mostly done in ZBrush with the exception of a handful of basemeshes for armour & weaponry where I used 3DS Max. :)
Looks great! Except I feel the temple and forehead are a little flat. And there's a little crease on the top part of the ear where it connects to the head.