Amazing work. It's been a long time since I've seen a female character that's properly clothed. The only downside to this piece is that her clothing is very monotone. Could you add a few splashes of colour in there somehow?
I dont think anyone expects it to be photorealistic, but now we might actually HAVE cloth and hair, and not just static/hax. :D Nvidias hair-tech demos are pretty nice, so is apex cloth : )
If you're struggling with unwrapping clothing, it can help to unwrap it along where the actual cloth seams are. That way the UV seams are hidden naturally in the actual seams of the stitching. That said, Vig's unwrap is probably the way to go :)
thanks for all the encouragement.. small update on the clothes.. i would update more.. but i am working on like 6 different things at once.. first pass on clothes, many more to go.. update on the head
In Almost There weather changes quickly, clothes wear out quickly too. You will have to carefully search empty houses for decent clothing. Our social pages: https://linktr.ee/amtthegame
I've been experimenting with the Panel Loops and Group Loops features recently, and thought I'd try them out with creating seams and hemlines for clothes. Study 26 - Cloth Study Boxers
Some more progress. I'll be zombiefying it up soon, tearing up the clothes and adding in the cross necklace and the cloth around the neck. Also a way of keeping the book in place on the back of him.
the cloth piece between his belt and his chest armor is looking a bit strange, Im getting more o a sponge feel rather then cloth, other then that, its Looking good!
I really dig where you are taking her clothing style/ reminds me a lot of Korean alternative/goth clothing. Maybe this site might help for inspiration. http://www.virginblak.com/
@Carabiner fixed now with proper cloth, thank you! :) UPDATE Finished new plastic crates with second texture variation and clothes hanging on string. Still have to make that toilet cabin.