Hey guys, thanks for the help so far. Sorry, for my late response but this project took it's toll and I took some much needed days off. @throttlekitty I will have a look at Parallax Occlusion Mapping Concearning your answer 2): By model big details, are you talking about actually maya modelling? Thanks for your insight so…
I don't think subdivision models should be 100% quads. As long as there are no visible bumps, pinches and artifacts tris are okay. In fact, sometimes it's lot more practical, easier and faster to use triangles here and there instead of adding extra loops/increasing polygon density e.t.c. I've been using lots of tris…
My first multiplayer experiences were command and conquer over modem, late night so calls wouldn't be missed over the phone line. But when it comes to first person shooters and deathmatching I was a bit later on, got 56k connection and played the hell out of Dark Forces 2: Jedi Knight and the expansion, memorized the hell…
I am sorry for the late response, but there was a lot of things to do. I took your advice and remade tree from scratch. It still looks odd so I will take another try later. Please if you know some good sources about creating trees feel free to post some links :) . I also got rid of the old fence and created small kit with…
@Toomas: That depends, of course an axe or a hammer is better to crack heavy plate armor, which is why in the late middle ages they were used so often. But if you fight a medium armored opponent, I wouldn't want to stand there with a slow axe. Also a sword was lethal when thrusting an opponents chain mail. Spears were…
Yeah as I look around there aren't many people in their late 40's or 50's, hopefully this is changing. I've seen a number of people get "soft" in a comfy job, and then the company shuts down and their skills are no longer marketable. we definitely need to keep up to date with our skills as we get older. slightly off topic,…
great stuff in here lately! pior - you always pull the most awesome shapes. really nice scooby - this is sweet. reminds me a bit of Kevin J O'Connor's character from There will be blood. endomi - i really like that face idea. it might be cool if the gun's sights fit into that hole left behind by the moving face plate, as…
@Ged @Lether thank you both for the feedback! I'm planning to rework the metal map later this evening. I ended up reworking it some more after I posted this cause it wasn't sitting right with me so this is where it is at currently. Still need to bump that metal though. As for those metal bits, I see now they get lost so…
Really cool stuff guys! Really inspiring was fun poking around the google hangout Was kind of scared to start retopoing and procrastinated. But started on it today and made no progress. PLan to stay up really late and hope to have something later to maybe post. After two people telling me to retopo in zbrush and not max I…
Here I changed a bit my floor material to get the dust/sand between my tiles. I'd never thought tweaking and thinking about math and material creation could be so fun! Thank you noob challenge! I still need to modify the material to darken the sand inside cavities but I'll get back to this later since I'm really late now…