Are there any cool artists that would like to come and give a talk to our Games Art students. Any Wednesday 1-2pm up to Mid May 2013 at the University of Hertfordshire, UK, 20 minute train ride from Kings Cross. £190 for the effort Here is our showreel http://uhanimation.co.uk/showreel-2d3dvfxgamesart-digital-animation/…
I started 2 and a half years ago. The first year was hard, not only personal stuff, but trying to keep $$ coming in AND sit in front of the computer doing something. Everything seemed out of my reach, and I spent a lot of time going in circles. The first year was shit. Wasted time. I wasn't making solid plans. Attainable…
I'm not sure I totally agree with everything said here, especially not about renting cops cause that sounds outrageous. Haha. The difference between code and graphics is that even if you have to change code you can usually keep a lot of the code you did and just change the parts that are wrong. For graphics it may be…
nodeway dunno why but the sarcasm is super strong on this one xD Just to give my 2 cents to the discussions : Houdini isn't on par with Maya/Max/Modo/Blender when it comes to modeling for games yet.It has a lot of powerful modeling tools but some of them are just too much complicated for your average environment artist to…
Hello to my fellow polycounters! I’ve been working on a character in the evenings after my day-job, in hopes of pushing my portfolio forwards. In the past I’ve either had a fairly generalist portfolio, or the chosen designs were not visually strong. I’ve reflected a lot lately, and decided to push forwards with a stylized…
That sager is pretty nice. DDR5 Vid Mem. Though, I'd hate to see battery life and heat on it. Do I also really need 1.5 gigs of memory? It does have a huge performance with 26th on the chart for speed for the gpu. Compared to the 540m on the other Sager I mentioned earlier which is 69th (out of 300). FWIW what Waz and I…
You're more likely to get some help if you post some screenshots illustrating the problem you're having. http://polycount.com/discussion/63361/information-about-polycount-new-member-introductions/p1#images Also, how exactly are you creating your shader.. text editor, or a node graph editor? Which editor? Post your code in…
Hi, Klunk. Thank you for the code. So, it appears to be working right now. I also edited the code to create a new script to write out the contents of the vertices connected to the bone. However, it's only printing it out the short version of an array - with three periods separating the first element from the last. Is…
Seems A.RABBITS code works, and workds quite well... But, with a few caveats: - The effect is broken when the material is applied to a mesh used in foliage mode. The same mesh/material works perfectly as a billboard as a static mesh, but rotates through the air (rather that simply angling its face towards the camera) when…
Hi James, thanks for the code but does it work as expected on your end? cus I've tried it here and after the initial rotate 90deg>export dialog box come up>it didn't rotate back to the -90deg. Also the thing I notice about axis rotate is depends on workplane which is can't be force, hard-coded to be rotated on X axis, am I…