Check how it looks when materials are applied, and it’s put in a scene with lighting and camera angle. Many of these tiny issues become essentially invisible, in situ. But yes, triangles and ngons are ok, as long as they don’t adversely affect the shading. Usually fine on flatter areas.
Hello, guys, this is my submission for the artstation's challenge Hope you like it!! C&C are welcome Amazing concept byEvgeniya Egorova https://www.artstation.com/…/challenges/43/submissions/31020
A mobster/gangster character inspired from 1920s gangsters here are come wips of how far i have got with this character any C&C and feedback will be really appreciated
Hi there, Here is my last job i'm working on. It's a office scene for the video game Reverse Time Collapse (www.reversetimecollapse.com) C&C are very welcome!