Hey guys! I have been spending my time doing the LP :D Its pretty much done, but there are a few bits that could be optimised a little more. When all the model is placed together as one mesh it weighs in at 38.5k tris., so its heavy, but considering the complexity of it and the sheer amount of parts, i don't think that's…
Update I fixed the heads U shape and made it a bit more like a rotated D shape Made some folds in the pants, bit baggier at the back scaled the last 3 spikes. Currently standing at over 3800 tris. Still have lots of cleaning up to do.
Finally, some nerd talk, haha. A few things I should mention is the computer has been used by me alone for around 2 years (its the 2008 model). So its using the Quad core xeons that dont support hyperthreading or anything. I usually try and get a new system every 2 years if it will be fast enough to justify the price. Also…
[ EVEREST Home Edition (c) 2003, 2004 Lavalys, Inc. ] Version EVEREST v1.51.195 Homepage http://www.lavalys.com/ Report Type Report Wizard Operating System Microsoft Windows XP Professional 5.1.2600 (WinXP Retail) Date 2005-04-18 Time 13:31 [ Summary ] Computer: Operating System Microsoft Windows XP Professional OS Service…
Looks cool, I would also like to know where the above controls are? Also shadows don't work on my ati card - 3850 ( iget a strange crosshatch moire type pattern) They show up on my nvidia 7900 though.
I drive a 2007 subaru impreza 2.5i... so no turbo... comes with 173 hp that work hard for me since I do a lot of autocross and track days. I've done some spicy suspension to it so it handles similar to that generation STI. Even with one of the slower cars on a 'performance' all season tire, this guy's reaction is…
Gigabyte is a good brand and I used them when I used to overlock. Generally if an Asus or Gigabyte is cheaper. Man I really need to get back and start to update my computer. My q6600 and 3870 are crying :( Whats the price on these suckers? Might just end up giving this rig to my brother and starting again.
For those that are interrested, here is some more info about the AMD graphicchips and the engine: http://www.tgdaily.com/content/view/38145/135/ 100% ray-traced pipeline!? Sounds pretty stunning to me.
here are screens of the medic and heavy models that are in the 3k range, medic around 3400 and heavy around 3800 neither at this range are using the eye shader, it doesnt pop on till around 6-7k models and the 3k medics face is far too low for the sweet anims seen in game. i'm becoming more convinced that the game does use…