doing stuff with my GF, socializing with friends, Warhammer tabletop, D&D and various art projects cut into my video game time. I'm actually considering getting some exercise into my schedule so my weekly game time might drop to 4-5 hours a week or less.
The sea moon is falling? The moon is sinking into the sea? :D Is there a trident mask involved? :D :D :D sorry couldn't help myself. Agreed with CarlCraft, reference would be nice. Or your concept sketches. Or if you are making this up on the fly, some of the images with elements that you want to include. The texture on…
hey everyone, I wanna share with You some of my projects during learning Houdini. These are not renders but flipbooks from viewport. Critique and cc are welcome :D smoke using sprites https://vimeo.com/310280452 ---------- ---------- ---------- ---------- pixel style fire https://vimeo.com/310504480 ---------- ----------…
fearian, thank you for sharing that :D yeah, uematsu's stuff rocks :D playing though lost odyssey with a friend, and it's way better than some of the recent final fantasy stuff without him. also there's this so games are starting to [ame=" https://www.youtube.com/watch?v=IJiHDmyhE1A"]get in[/ame]
have a look in maxscript docs for how to access controllers and the timeline. also the use of 'in coordsys' command might be of use. once you have an idea how to do those things in maxscript you'll be able to start to work it out. :D good luck! any more qs ask again. :D
You are correct! It is rust, its just that I have not setup correct rustmasks and detailnormals for all the parts, so there is only rust-normals in certain places, like the one you pointed out :D And yeah, that place is really a sore spot and the lowpoly really shows there, might fight through the lazyness and fix that :D
I'm gonna try it this evening with a friend of mine.. I'm super excited. :D What is the bandit/survivor ratio? Like, if i see a group of people, should i hide, open fire (if enough ammo) or approach them? I ask because I read a lot of "trust nobody" posts here :D
@SupRore: Hey, thank you! :D @Jessica Dinh: Yeah, I see your point. But I think it's her elbow that protrudes too much. But yes, either way. It's weird-lookin'. :poly136: Thanks for your input! :D @Alismuffin: Heey. The few games I have made are in my early days as a game-developer and they look kinda shitty (like this…
erroldynamic - Thanks man :D , ya the skin I definately still have to go through for sure. bagelhero - Thanks man, Ya the lower eyebrows i got to pop em out a bit more. Stirls - LOl thanks man :D Ya im really hoping this one gets me a job or at least a freelance gig :D fingers crossed! Scottmichaelh - Thanks :D Fabio M…
With the caveat of "don't neglect the art going into your portfolio" remember why they're hiring you. By all means make it great, make it personal just don't forget why they bought the ticket, its not for the warm up band, its for the headliner. If push comes to shove your art will speak louder than your site design. Poor…