I work in outsource and have been - mostly - properly credited on the titles I've worked on. I have to assume that initial contracts include that we'll be credited and my studio generally check in with us to confirm out name for the credits. Most AAA games you see have a huge bit kind of half way through the credits where…
Eric: Thanks, I have read the skyrim modular talk, but I think I could benefit from another read-through of it. It is actually an interior doorway for a human to walk through, not intended for a vehicle to fit. I may post some pictures as I get further into it, and if I still have questions. Sounds like my scale may be…
[ame=" https://www.youtube.com/watch?v=RpjM76pbHew&hd=1"]Alliance Intro - Mists of Pandaria - YouTube[/ame] [ame="https://www.youtube.com/watch?v=x7lSocJf5SI&hd=1"]Horde Intro - Mists of Pandaria - YouTube[/ame] I am so glad they went this route for the intros. I just wish they could do more stuff like this for important…
Yeah I was surprised, Hangul is such a cake-walk, especially if you've tried learning Hiragana/Katakana/Kanji before. It can be learned in a weekend, then about two weeks to get used to seeing the individual Hangul together and being able to read at some speed. It's the grammar that's difficult. A Korean friend told me…
Ah right I getcha. I thought you meant in terms of the intricate details of the task at hand. They're actually pretty strict about 'doing what the AD says' where I work. You just have to take it with a pinch of salt for reasons I mentioned. If you're talking about Artistic discipline too though, you can't beat the Japanese…
This semester at uni my animation lecturer is tasking us with 1 animation per week which is great compared to doing just 1 big project, i can already feel my progress. As long as i keep my schedule this thread should fill up with plenty o stuff over the coming weeks. There's an internal forum on the uni website to get…
darb: nice assets but you've got to fix that wobble on the toilet tank lid, i know there's a lot of talk about just how it's done but just go ahead and paint that out in photoshop. KartoonHead: pictured in zbrush but are you building it in zb, rather than max? been seeing a lot of tutorials from guys who are going zb-only…
I had to edit out every time I broke down laughing in this (ノ´∀`)ノ http://bit.ly/FollyEp7 I was halfway through sculpting this character when I was walking around my kitchen talking in this voice, giving Mario some ridiculous backstory as to why he had become such a buff boy. Then I immediately ran into my recording room…
I wouldnt mind doing so, the file compressed is 40 megs. It is the GW Tiger tank that I made in this thread here: http://www.military-meshes.com/forums/showthread.php?t=5642 Currently I have it cut in half and was planning on using symmetry after bringing the model back into max so I can maximise texture density. Keep in…