I saw your name and it got me a bit curious as i remeber you from the sp irc channel (iirc) when you were still making avis... fancy that though, last i heard you were still playing for 4k but it appears thats long since changed. Nice to see you doing good things in the art world too! I'm in a similar boat to you at the…
This looks great. My only crit is to get this into a game engine proper, instead of only in SP. Besides the portfolio kudos of using a game engine, you would be able to take advantage of additional fx like rising steam, subtle fogging, etc. Would be nice to see some wireframes, and texture flats. Oh and your thread has…
I have a problem with my bakes and I need some help on that... I have seams between my material ID's in Substance Painter. I tried baking the ID map froma low and a high poly model both get me those seems. I tried bluring the id map a little but the colors mixed and therefore arent recognizable anymore for SP. Other ideas…
Some of the elements that I have made so far: High Poly Sofa Sculpt - Next to retopo and get it into games. And also trying out a way to get some nice looking foliage without too much effort and but have more control than B2M. Here the sculpt of some test leaves/plant using the method in this…
The character designs are a reflection of what's popular here in Japan. Everyone wants to look like Jonny's, "Guriko" and Yankee's (not 'Merican Yankee). Go search Daigo, Exile, any of those groups. A ton of women play this game here, and these are the types of dudes that they seem to dig. Magazines are full of damn near…
Nice Update again! Just wondering... She has this nice space suit on for body protection, even wears a helmet for head protection, but leaves an open space on her "chest"? Do they protect "themselves"? Is she normally when flying -or doing awesome space stuff- wearing another suite over this one? Anywho, great update :D ,…
Hi brandon I am fairly new to 3d modeling, but I use Maya instead. The basics are the same (from what I have seen) so you will probably find something usefull at this site: 3dBuzz 3dbuzz has a lot of video tutorials explaining the basics. Also in my opinion (sp?, the best way to learn is just by doing it. Just try to make…
Photoref used, yeah, and that's something i want to work more on tomorrow. The bright waves were supposed to resemble the bottom side of the clouds being lit. They were something i wanted done 'asap' without spending too much time on, I should have enough 2morrow to do them properly. We're prooly not going to release the…
Hi all. I been playing with the rename object tool in 3ds max 2021, but I can't seem to get it working my way :-) I want to do this: MY_mesh_01_LP, MY_mesh_02_LP, MY_mesh_03_LP The numbering is always after the LP_01 I would like the numbering to take place first and then add the prefix _LP I'm not sure if this is possible…
When it comes to portfolios; Quality is better than quanity. Start by taking your best character, add materials to that character and set-up a better presentaton scene (lighting, angles etc.) Your models look good, but the presentaton is lacking and it's a major major sin to keep them untextured for portfolio work. If…