Since the nVidia shader contest was extended, I thought I'd try my hand on remaking the ZBrush wax shader that everyone loves oh-so-much (I just switched back to zbrush from mudbox and wow is it awesome). First I just want to get the surface properties right for a sphere before I move onto complex surfaces and all the…
Looking for a 3D sculptor who can make a 3D printable female bust in real-life sizes 1:1. References will be provided from every angle. Budget: 100$ Send me your portfolio here: hello@r3dcreative.com
Hey everyone, working this on my spare time, which isn't much lately, but I'm at a point where I would like some critique and new perspective. Going for a more realistic style this time and also my main goal with this is to make an attractive female, let me know what you guys think! Based on the concept by Joon Ahn
Hi, best share some files so this can be reproduced. Looking at the UVs, are the sides stacked on top of each other? If so, I would expect issues from that. To test if that's so, you could bake just one element/ part or try not stacking those.