I live and been working in MTL my whole life, 45k is a Junior salary.For 8years of experieces, as you said, is low. A standard offer for your level will be 2-3week vacation and at least 55-60K. This is standard for mid to AAA studio.
I'm creating a lighting Tower, that could fit into a AAA game and wouldn't looks out of place. These are just some of the reference images i have been using to help me create my model. I have currently just finished my Highpoly and i'm looking for feedback on it.
Hi everyone, I'm an environment artist looking for work as either full time or remote contracts. I have 1 shipped AAA game and just over 3 years of experience. Contact me by email if you would like to know more. portfolio: jragon.carbonmade.com email: ricardorambarran@gmail.com
Hi all, I am looking for freelance work. I have two shipped AAA game and unreal and frostbite engine experience as well. You can contact me through email. jsleesper@hotmail.com P O R T F O L I O
I helped someone a while ago find Unreal Engine 4 developers in Europe. Now I need something similar. Are there any game studios currently or planning to use Unreal Engine 4 in the great white north? Doesn't matter if it's indie or AAA.
It would be very rare in a AAA studio for an environment artist to make weapons, with the exception of very large items like cannons or catapults. But if you have all the skills required to make environment props, there's no reason you wouldn't be able to make a decent weapon.
Hi, Thank you so much! I will do that. I am using PBR texturing with Substance painter. Do you think I need to re work this stuff, or just do as you said, and make a AAA prop as perfect as possible?
I am learning the basics... look: https://www.udemy.com/masterclass-modeling-3d-props-for-aaa-games/ She makes the uv. But i don't get a nice bolt texture -.- And i made everything like she did. And yes, this tutorial is for beginner.
well, can you pay all the expenses, bills etc with the %1500 per month ? or are you going to have to cut into your savings if you have any. 20K seems too low of an offer for even an entry level position in a AAA studio.
6 hours tutorial for donut? :D I was thinking of something more like AK-47 tutorial by chamferzone. That would describe the ui like I never saw it before and take me through the process from nothing to AAA game asset.