Cool design, not surprised you'd attracted interest. So here's a basic formula similar to when I worked as a portraitist come street artist way back when. Now important to remember when calculating the cost of a piece is by paying yourself a reasonable rate, on top of adding the cost of materials and that becomes your…
31K points is still pretty low, maybe subdivide once or twice more. The first image in comparison is at 2.7 million. Also your matcap might be contributing to the faceted look. Try switching the material to something else and see if that helps.
Here is a GUIDELINE from the wiki Freelancer Type US Day Rate US Hourly Overseas Day Rate Overseas Hourly Individual contractor $300/day * $37.50/hr * $250 - 375/day $31.25 - 47/hr Low-end art studio $350/day $43.75/hr $140 - 180/day $17.50 - 22.50/hr Average art studio $500/day $62.50/hr $200/day $25/hr High-end art…
Thanks SlyRipper Those pics are not the original file types from mudbox ! You can't use 32bit dis map files directly with the crytiff plug. Here is a solution (still have to test it in the engine): http://www.crydev.net/viewtopic.php?f=315&t=106271 and my post on crydev: http://www.crydev.net/viewtopic.php?f=315&t=106259
It looks nice, but why are you modelling individual blades? The more common approach is to create clumps of grass, render them to a texture, and then populate the field. You can get very nice results with 4-6 triangles instead of the 520 with your current arrangement. See http://www.crydev.net/viewtopic.php?f=315&t=100319…
Well, i've started some time ago and atm I'm at stage where marjority of scene is blocked out, now im preparing models that i will be able to export to zbrush and do some sculpting in order to bring out the details (especially on parts such as roof tiles... tree is going to be thing i deal with the last... a bit like…
Hi dalekchef, I've opened the file now and checked. There are 8 rock meshes in total. 1 Large, 2 medium and 5 small. The 5 small rocks are from 256 - 314 triangles The 2 medium rocks are 1064 and 1300 triangles The 1 large rock is 2482 triangles Looking at the models again they could be reduced by another 20% easily by…
when does the voting actually start. and as far as i understood the deadline was 31st of July 11:59pm so it s kinda pointless to post here for new entrys ^^ ;)
modelcharater for Game Zombify me Main charater by Dang Nguyen Model 3139 tris Texture 1024*1024 https://www.facebook.com/ZombiMe/ http://cgart.vn/portfolio-classic-04/
These are great! My one advice is to upload smaller file sizes. 1920 or so is a good maximum size. The last two you posted were 4500 x 3187 (about 5mb!) and 3267 x 2453 (about 3mb!).