Thanks Kbrom12. I downloaded the project and have been looking at the material behind the carpet. It seems to make use of layered polygons, vertex colours and multiple bump offsets connected into the opacity mask. However I am still a little confused by the logic behind the material. If you know the answer could you help…
There's a good video I found that explains the backstory. I really like how each game influences the story from a world setting but the characters are never really directly affected. Like Nier 1 could've never happened without the events of drakengaurd 1. At the same time the characters are like 3 generations apart from…
You probably want to get the difference of the values pixel-by-pixel using ddx, I think. Off the top of my head... for CG/HLSL; float heightmap = your height map value; float3 normal; normal.x = ddx(heightmap); normal.y = ddy(heightmap); normal.z = sqrt(1 - normal.x*normal.x - normal.y * normal.y); // Reconstruct z…
I've been using it almost exclusively since 2017 hit. There's very little settings to worry about. The quality setting is "Signal to Noise Ratio", so if you set it to 20.0 db, you are basically asking to get "20 part clear, 1 part noise". Choose Fast Path Tracing instead of Advanced. Advanced may have some benefits, but…
Thank you for your response, I appreciate your time and effort. Based on the responses so far, I can see how this community looks at the AI imagery as hypocrisy, I have looked at it more like clipart in regard to images that create a composition of the page and visually attract and play a supporting role to the content.…
Here are some quick guidelines to check your facial proportions: From the front: 1. Eyes are halfway between the top of the head and bottom of the chin. 2. The eyebrow, somewhat above that (use reference) 3. The bottom of the nose is halfway between the eyebrow and the bottom of the chin. 4. The bottom of the lower lip is…
I change the pose, to more relaxed worked on 65k, avoid asymmetry. Searched form Form in the concept, I wanted to adapt. Did a sculpt in some idea of my anatomy from memory, but had to open the bammes for arms and back, I should train more anatomy. Take back all Fluffyness from body mesh beside the Face and Ears. Created…
Very cool looking armor designs - I think taking elements from #1 was the right choice, though 7 is a sweet design as well. I think the solid piece shoulders and helmet from #1 are very strong elements. Re.: Heat3d's Nasus comment - Nasus is another League champion, based on the god Anubis.…
I have to agree with Pior. Bridgman = King. Loomis is way too stiff, and I don't recommend going off of that. The other book that I recommend is the [ame="https://www.amazon.com/Atlas-Human-Anatomy-Artist-Galaxy/dp/0195030958/ref=sr_1_1/187-9964372-1228509?ie=UTF8&s=books&qid=1303409184&sr=1-1"]Peck book[/ame].…
Hi Ladies and Gents, I applied to a company, they liked my portfolio and gave me an art test. Im about a week into the test now and Im at a critical stage that will affect the quality of my submission. There is no official NDA but I will treat it as if there was one, just to be sure. Vague summary of the brief: 1) Task:…