Welcome! Your model (both versions)have way to many poly's and the newer version lacks any shape. I would advise you to trawl through sites like this and cgtalk and take a look at other peoples character art noting their workflow(you can learn alot by studying their wireframes).Sites such as 3dtotal also have great…
I didnt notice the 8 thing in there until like 20 seconds of starring at it. also the propellers dont read well like Japhir said. The inital sketch was way better and easily readable. I think the entire site could use an overhaul because right now it looks really amateurish. the reel is tiny and flash based which is never…
@japhir: thanks pal! glad you dig te expression, i was going for a tragic kind of look on the full body but to be honest i didn't like how it came out right away. it's slowly growing on me to. @neolight: hey dude! yeah this is actually always the first place i do post all of my images. oh man, what a sweet dream! hopefully…
Im also really interested in Papervision3D I think its great! This site here is a great starter kit to the Papervison code; MadVertices I also have been frequenting this site about papervision as well, seems good; http://pv3world.com/blog/ I like papervision a lot more than Sophie3d, Sophie is much (MUCH) easier to get…
Nice work on the site, I'm not sure why you had the graphic design header stuff though, but whatever. The are test looks way too noisey in my opinion and from what I have learned from talking to other artists it seems a more refined and smoother look is what's "In" now. You seem to have some lighting in your diffuse, there…
Well.. Artists will be doing more designing vs producing I think. So more art, less tech. Instead of spending days on a sculpt you spend a few hours. You will still be needing to author the textures(maybe less diffuses), make the low poly unwrap and what not manually. So there are still definitely production stuff left to…
Matt's stuff is pretty good stuff. He has a very good way of explaining things, as well as a knack for touching on questions you don't often hear talked about much. I'm not a beginner, but I still find valuable stuff on his site towards improving myself. Some of it is rather common sense, but sometimes that's what you need…
There's no way you can keep someone from just using an adblocker, which means the only reason to bother paying is out of guilt or desire to support the site so you could achieve the exact same thing with a paypal donation button without the painful need of implementing a system for payments and managing user specific…
I know you asked for a free site but I just need to post this anyway (have mercy upon me!): http://www.3d.sk/ , is the best human anatomy reference site I ever used. I studied anatomy proportions daily for a very long time and this site had the only database that suited my needs: great lighting conditions, allot of…
Take the user directly to your portfolio. Your site is currently intro > intro > then personal or shipped (under art) which is initially confusing as to what this is. A portfolio is designed for employers to view your art for review. Don't hide your work deep in clumby navigation. Organize and post more finished, fully…