Parting of the lips should be roughly where middle of top incisors is or slightly below that which make yours incorrect I checked your reference sheet and there is still no good relaxed side view
You have gone a bit to far in the pose, the arms and shoulders should be rather relaxed, but the spine should be neutral in a normal stance. As it will be hard to make him feel upright and natural with the back in that position.
Okay working on the tank commanders hatch Okay looked a little off and lumpy Okay Added relax modifiers helps a bit Still need to add the hatch hinge and maybe a handle of sorts.
Thank you Jakob! :) Here are a couple of sketches I used to design the character First character draft: Second character draft (trying to figure out the geometry): Bonus image relaxing in the pool:
The edges are there most likely because of triangle distortion on the uvs, straightening the image content would be counter productive. So no, don't straighten those lines, as it will break the look on the model. =) Relax the uvs maybe.
Awesome thanks Javibcln! I appreciate it. Now let me ask you this about relaxing his hands because i genuinely don't know - That wouldn't effect his rig would it?
her face looks really lumpy. Are you using a specific person as refrence? If so post your ref here. Her shoulders seem a bit too "pulled back" and not relaxed enough
Awesome, a big congratulations is in order Just relax and play it cool, I'm sure you'll ace it. Though do prepare for it. If nothing else, it will probably keep you from getting -too- nervous
Done in time to relax before I leave for TI3. :) There's both a main hand and offhand component. Technically they are the same so I'm not sure if I should link both? Mage's Bane by Frump
thats cool, but since about every program has a working relax now it seems that its a bit late, besides peeps workig with earlier versions of software, guess it oculd be pretty usefull