Hey everyone! We’re building DragonKill, a retro-style 2D MMORPG powered by Unity and the XRPL blockchain. The game is currently online during the second half of each month (from the 16th to the end) as part of its open beta phase. Our long-term goal is to launch full 24/7 live servers, and we’re looking for passionate…
UPDATE 7 spending most of my time in Blender modelling details. I did bunch of ledges to hide seams, did a statue, candelabra, corner decorations, I've added back the cabinets and I figured how to set the sprites to be affected with a light + cast shadow. My plan is to keep modeling!