Hey there, There's a game design job I'm applying for (I have 4 years experience) and it'll be transitioning from a salaried job to freelance / hourly. In the first stage call with HR I was asked what my hourly rate would be. On the application, I put £18 which was £35,000 salaried but on the call I found out it would be…
Hi there everyone! After years and years of not really being around, I have an actual project to work on again.We have thrown around "Platinum Formation" and a bunch of other names, but insofar nothing has really stuck. For now I can just describe it as like Assault Suits Valken/ Front Mission GunHazard where the main…
Hi everyone, Recently I made this geometry node based pose references generator. It generate humanoid pose references, using maths and procedural system. It doesn't generate any rig . It can be used to quickly get some references poses for your 3d character , either to show case in final render or to test rigs flexibility…
This environment is a collection of large-scale concrete viaducts and bridges created with the Unreal Engine. Every asset in the kit was made from scratch—no downloaded assets were used. I originally built this project to experiment with the new spline tools in Unreal Engine 5.7, and a modular bridge system felt like the…
Hello! I'm a Tech Artist mostly focused on Tool Development. Started this little personal project around March and recently finished. The tool is built using Tauri, it's free and open source https://github.com/simonsanchezart/textract Trailer: https://www.youtube.com/watch?v=77IxX3Gs30A
Curious to hear from other TurboSquid contributors here. Do you still sell there, and if so, what's your experience been with the Contributor Fund, the program where they license contributor assets for AI training? Honestly, when it was first announced it seemed like a pretty good deal. Sooner or later someone's going to…
Hello! I've been working on this UE scene, currently finishing the major blockout in terms of shapes, composition and colors somewhat. I`ll start on polishing and finalizing assets soon. Thought I'd get some feedback from you guys. At the moment I`m strictly interested in hearing your opinions regarding composition, shapes…
Hi guys, I’m Zhiyuan Lu, HRBP at IGG. IGG is officially opening a new Art Center in Jakarta, Indonesia and we’re looking for talented artists like you to be part of our global creative team. This is an exciting opportunity to contribute to high-quality game art in a dynamic international environment. We are currently…