a way to make the tattoos feel less like marker is make them blueish gray, in real life they are never black, and then maybe knock the opacity down to about 95-90%
Use GGX instead of Blinn-Phong, and use a specular map. That should get you 95% of the way there, although Cryengine uses a slightly different tangent basis and roughness curve.
Looks cool. The textures are nice. Also keep in mind the grenade will be held in a hand for 95% of the time it's on screen, which will help hide the silhouette if you wanted to knock off a few polys.
OMG YES... I still have my disks from all the originals. Including the dos version of C&C and then the windows 95 version. Man that game brings back memories.
yeah, this is almost exactly the same as a bug transformer I had as a kid. (like 95% close) really nice work on the abs, would like to see the same crispness on the rest of the sculpt
[ QUOTE ] 95% of illegal immigrants take thier money back over the border to spend [/ QUOTE ] I call BS on that statement. If you're going to give a statistic, back it up with a reference.
I doubt labour would have reduced corporation tax. I watched that tax destroy my Dads career as a contractor for the car industry. Back in 95 it was a very desirable job.
[URL="florida http://www.sfgate.com/cgi-bin/blogs/abraham/detail??blogid=95&entry_id=54956"]I snows in fucking florida[/URL].. IT COLD AS HELL DOWN HERE WTF!!~!
lol I don't have much shit to pimp anymore. I've been with Rockstar for the last 3 years and 95% of the stuff I've done in that time has been at work :P