Ok, so with the bricks on the walls I am guessing are a texture atm? Best way to approach them would be to sculpt a few bricks in Zbrush. Lets say 3 or 4 bricks and make each side different so you pretty much tipple the usage out of them. Then you can use the 2.5D mode in Zbrush to create a tiled texture. Bake out you…
No, I don't use nanotile plugin. Still I drop often on the canvas because it's getting too much for Zbrush to cope with all those millions. Hope your solution would be a workaround for that exact problem. Once I come to nanomeshes i.e tiny details covering the surface and fibers I just don't bother to make them perfectly…
Hey everyone, We are working on a cross-platform RTS game in Unity. We want to build a tightly connected 4 man team: 2 coding generalists, 1 graphics generalist (open), 1 sound generalist (open). We are looking for artists that are confident in their skills. We are not looking for beginners, that just have started. We are…