So fun stuff right here.....so 07/13 is crashing on me.....i Think its bc of windows 8.1.....but here are my system specs just in case hahaha GTX 580 running display driver 331 16 Gigs of ram intel i7-2700k CPU @ 3.8 But when ever i load a txt file it crashes and now meshes are making it crash...seeems a bit random to…
yeah I am trying to get a balance between accuracy and a nice illustrative look. I just wanted to know the correct way to do stuff as quite often i find a a Full HRDI image fights with my scene, covering it in colors which I don't really need. A lighting system, although not perfect seems better. Still not sure if I am…
Sledgehammer Games, developers of Call of Duty Advanced Warfare, is hiring! Must be able to work onsite in Foster City, CA. Games experience preferred Reel/Portfolio must showcase examples of hyper-realistic effects Contract/Temporary Opportunity…
I've been playing a fair bit (too much) Breaking Point which is a DayZ-esque mod for Arma 3. I fell in with a good group of people which is the only correct way to play the game. If you're alone it isn't easy. The mod differs from DayZ in that it focuses more on promoting PVP vs the 'survival' elements of DayZ. You still…
In all fairness and to be more precise my point is that this never gets talked about and when it does it usually gets treated the same, hard work is the only way and that is linear thinking. What is the requirement for hard work? Determination? Passion? Motivation? Talent? a mixture of all of them helps but what happens…
I've realized the changes I'm doing now is going to tear up pretty much single aspect of the shader compiler, and be rewritten completely. This is going to take quite a lot of time, but I will try to keep you all updated on the progress! So, a little status update: The idea with 1.0 has been to do some of the most…
tbh: "is the encoder running on the efficiency cores? " - answer: i wouldn't know how to assign cores to tasks. I will edit this post when i can get to adding the img with the info if i can figure out how to do those things, but yes i leave things on standard as i feel any changes to those settings just make things…
I don't know much about their engine "RAGE" but
it looks similar to UE5's meta human hair so I believe it's a similar
system, looking at it again it looks like it might be a groom hair made in Houdini, I guess we will have to wait and find out. I notcied a little SSS on the ear and some kind of heat map on the shirt for…
Red Storm Entertainment is looking for a versatile Character TD to join our biggest new IP in Ubisoft’s history Tom Clancy’s The Division! If you have a blend of strong technical skills in rigging/programming, as well as a good artistic sense this may be your next big opportunity to work on a hot AAA franchise. At RSE the…