Hi, I`m trying to improve my art and will be pumping out assets every week. Please give some criticism on how I can improve the assets both texture and model. I don't really have any art style in mind. I just don't want to push for realism as that is not what I am looking for. Every once in a while I will compile the…
I like to knock art institutes myself but at the end of the day it all comes down to how much your willing to learn vs, how much you want to learn. if you think a teacher is going to be able to tell you everything you know you`ed be hard pressed to prove this true. on the other hand teachers are awesome for pushing you in…
Hi everyone though I share that I'm currently on the look out I'm open and on the hunt for some work!looking for any Freelance, contract, remote and or part time roles.Hard Surface - Modelling/ Film or Game, 3d Modelling Low-High,and or Concept Design.Please don't hesitate to get in touch and or shoot me a dm on…
how was this texture got? might not be the original file, something related to process of ripping model from game? Hard to imagine hand painting a model with UV's like that. I am not expert on the subject, but I think that for hand painting, it still remains beneficial to have logically laid out UV's because it helps the…
Hello, my name is Michael. I have experience in 3d modeling and texturing game objects (characters, environment objects, weapons) my portfolio: http://shinobik.daportfolio.com/gallery/506936#1 https://sketchfab.com/ShinobiZor
Hello, this is a prop that I have been working on and I would love to hear some comments and critiques please :poly136: This is a 1024 texture for the whole thing. I also have a 512 version but more detail than l anticipated was lost so I am thinking about re-UVing it and using a ton more space and get better texel density…
Hi all , once in a while I was posting some images in the low poly thread. At this point I want to show you what I have been working on for the last two weeks. Most of the models are still wip , once In a while I edit them. Here are some of the models and textures I made for the game. Any comements and critics will be nice…
This is my first ever model in blender! I recently graduated so i wont be able to use Maya for very much longer, so i felt like now would be a good time to try to learn blender. Modeled and sculpted in blender, painted in substance painter, and rendered in Marmoset. If anyone has any useful blender tips let me know! I…