Started this project a couple days ago. Since I like watching the progress of stuff in threads instead of just seeing the end, I thought I would start posting now. This is going to be just a high poly model for school. No textures. My teacher wants me to do almost all of it in Maya but at the end I plan on taking it into…
>ok enough illumination?: Yes thanks. But i would have loved to see a closeup of the seam. The reason why i asked for a closer shot of the seam was that it's also about the pixels of the texture aligning with the borders of the mesh. When it does not align then you end in neighbour pixel bleeding through, since they are…
Really, really beautiful work, man. Great style! I love your envisioning of Bag end. The day/night piece rollover is also really nice. My only crit is the outside beauty shot of Bag End looks kind of blown out.
Bonjour I'm looking for a way to get something close to the exhausts in EVE Online. I've done sort of similar things before, but of a lower quality. I'm also fairly new to using particles, so any tips on that would be appreciated (assuming particles are the way to go) example:
Hey bud, I broke into the industry without having gone to school, and by just following tutorials. Its definitely doable. Its all about the portfolio and portfolio direction. Right now, your portfolio says "product rendering", which you could lean into. I'm not 100% sure but I'd assume someone who is good at producing…
Quixel and Substance are great especially, but not limited to hardsurface. I don't really do envo or use Blender, so I can't comment on that. But I have seen ppl use Substance on envo scenes before. The software truly shines when it comes to texturing man-made objects, though.
📢 ENVIRONMENT ARTIST| OPEN TO WORK & PROJECTS 3D Artist specialized in stylized environments and props. I detect mistakes others don’t see, ensuring quality and detail in every project. 🎨 SERVICES * Modelling of high-quality stylized 3D assets with Maya. * Creation of stylized 3D environments in Unreal Engine 5 & Unity. *…
Thank you. And it is bloody hard. Like I just said to someone else on Discord - the imposter syndrome is god-awful and it's worse when you're over-sensitive and an overthinker. And yet, when I've worked on an exercise for a few hours, and it's going nowhere and it looks and feels awful, imposter syndrome kicks in, and yet…
Description Zindagi Games- developer of Sports Champions and Deadmunds Quest for the Playstation 3 is looking for smart, talented, team oriented individuals. We are currently seeking artists for a high profile console title. JOB DESCRIPTION: Environment Artist - We are looking for an artist to join our team and assist in…