Yep, I use planes. I create a plane the dimensions of the image to get the aspect ratio correct, normally this is ginormous, so I scale it uniformly down to the right size. I take it one step further and I animate their opacity so I can toggle them on and off. You can either move the time slider to adjust the opacity or I…
I'm assuming this has not yet been posted.(Dons flame retardant suit just in case) (Contains a few vulgar words...) http://www.starz.com/features/bunnyclub/office%5Fspace/
Haha, yes! That is a great little piece, the animation makes it much more hilarious. The wacky wobblying and the flames work well, if only his pupils jumped around
tack, dudes! Right now I'm learning head sculpting in Maya. Here's a fresh screenshot. Experimenting with hair.. Critique, flaming and bashing is more than welcome! :)
Awesome!! Love the flame status effect, the movement of it is so well done. How are you accomplishing it? Is it keyed or is there some vertex animation happening in the shader? Great stuff :)
[ QUOTE ] Piss of to those who leave dickhead remarks. [/ QUOTE ] It's not a good idea to flame the people you asked for opinions. And for your model: Less would be more.