Makkon: I love the girl with the one sleeve. I have recently picked up FFX again trying to right some wrongs, but that reminded me of a way more kick ass version of a girl Auron. at leas the collar and one sleeve thing, the girl with the maple leaf pants on is great as well, tho lackin something. that extra "umph" that…
It's strange. Nobody speak about that, but my first impression was "shit an alien in my kitchen!!". You know, that one he caught your head and drop some eggs in the mouth! Desgusting, isn't it? haha!! Then I took lot of pictures, and finaly it really was a beautiful specimen! I went back to the 2nd working on my 3D.... and…
Game on! I'll be karting around as Rob the Robot, as soon as I unlock him, with the Black Mage icon from FF1 as my decal. I can't wait!! The 15th couldn't come any sooner.
[ QUOTE ] you don't like any of the existing PSP games? I think there are quite a few great titles already. Surely more than the DS. [/ QUOTE ] what!! no way! the PSP has let's see...racing, racing, and uh, more racing. Not to mention the DS has great games right now. Advanced Wars, Castlevania(if you wanna talk old school…
I love the redered images... Looks a bit like something out of JetSetRadio, and the twisted hands remind me of E Schile's works. Nice and original! Is your FPS engine capable of such a rendering quality in the long run? There are some weirdness on the model tho. Seems like you have unwelded verts on the underarms. Besides…
Actually doc_rob hit the nail on the head! The core team for Kaos Studios was made up of the former Trauma Studios/ Desert Combat team and was an integral part of making BF2 what it was. FFOW is essentially taking what has come before to the next level in terms of both the single player and multiplayer experience. What I…
so i've decided to write a shader(with multiple elements) to support all of that, but i am having a problem writing a shader that makes magenta (FF00FF) the alpha channel, i can't seem to find the right method. i know this is the wrong forum section for this, but can anyone help me out? and is there a way to write a shader…
and computron, its just a simple box, with a FFD thrown on top to mold it into shape. then did a quick and messy unwrap so you can put a quick bump map in the bump slot. then throw a turbosmooth on top and your good to go!
no gf, no job, no portfolio, no artistic drive to complete one, no money, no education, quite a few loved ones are dying. The usual bullshit. Jesus fffffff ok I'm not sad anymore. I have knee problems anyway but just reading that is asjdifglakjfgfh
Hey Jorge, another two suggestions to fill your list.. ;-) - a ffd-like tool for quickly mashing shells into the form you'd like (without having to fool around with peel mode) - ability to use the SG-from-Shells function without having to add an Unwrap modifier to the model first (from a quad menu, for instance) ..better…