Put your technical questions here. I just run over these areas with a relax smooth (shft+contact then release shft then brushn over surface), or carefully polish then smooth if needed.
why are his legs like that? will he be doing that pose much when rigged? model in a relax kinda average pose close to where the model will be at when rigged most often
Depending on what the intended use of the mesh is though, you may want to rework some of the areas for better deformation, or relax it and aim for a more consistent density if you plan on sculpting.
Little update here: Did the hand with help of the X-Ray picture SupRore provided and then tried to pose it relaxed like in the wireframe reference. So no tracing at all this time :D
I find popping open a bottle of wine allows me to relax. Then, instead of feeling like I need to be focused and 100% mentally there, I just chill and do art.
Thanks Tectonic. Made tweaks to the over-all pose but I'm also trying to keep him relaxed feeling. I'll probably move onto the head, hands and feet next.
Zbrush transpose to give this a more relaxed pose + sculpting muscle detail, this would look really good :) It looks pretty good so far, but wont suffice for next gen.
May want to rename the thread. I almost ignored this as spam ;') he may want to change the end music of the video too. From the relaxing shiz to that was pretty jarring aha.