I'm still looking into this myself but as I understand it so far.. When you do things properly everything is stored using linear values at a high bit depth (16 seems to be conventional). Each application in the pipeline is then able to directly use the stored values for its internal maths (in linear space) and convert them…
http://www.apple.com/appletv/ From how it describes its self it lets you watch the crap you downloaded on your TV. You know that thing that you can already do with 90% of all video cards and a s-video cable. All and all sounds very gay and pointless.
Hello everybody! I've spent some time working on an anime stylized project, where I used an Arnold's toon shader. I wrote this article to not forget how to set up the toon shader next time and maybe help someone else if they struggle with the same thing. Will really appreciate your feedback on my setup! Maybe there was a…
Thanks for the welcome and thanks for answering! I find that interesting. What of say a tabard / loincloth? I'm guessing it's the same process as applying a hem or just leaving it be if it isn't ever possible to look at it from the side? In my case the players (multiplayer) can get up close (essentially up to the bounding…
Hi! It looks like some modifiers were carelessly applied to this mesh before, or it was exported from somewhere, so it has some issues at the moment: - your beveled edge is not only marked as Sharp, it's actually ripped - you can see this in Edit Mode if you try to select and move a vertex there. You'd need to select all…