Yeah, quite frankly I would redo that arc shape rather than fixing it, it might take less time as it is a simple shape yet. Make sure you have quads, and enough loops well distributed horizontally/vertically. Once in ZB add the detail you need. I will suggest then decimate your new model, export it and retopologize the new…
Some concept touch ups (wasn't feeling the honeycomb for now), mostly colour tweaks, as well as some blocking out. Not happy with the current look at the moment, but I'll work on it :] I think it looks bad because stylisation doesn't match, it should get better once the body gets merged down smoothed and stylised. Face…
This may be a stupid question but if the answer is no then I have a follow up. I'm making a chamber that has pipes coming out of it. If I UVW Unwrap both pipes and chamber seperately will they maintain their UVW unwrap co-ords if I use the attach feature? I will be attaching using geometry and bridging, not just leaving…
Orcs are fun! Done for the daily spitsculpt group on facebook, "Sad Monster", ^_^ https://41.media.tumblr.com/dd1b9113e9e5b3d758d05234489e031c/tumblr_nj3w3hUZCy1ttpzfto1_1280.png -Sudhan