I think you need to polish up your existing work. The problem you're going to have is more because of where you are located. Moving out of the country would be your best option. But still you could start a freelance operation of some sort. Also look into this, https://www.dawn.com/news/1311447 The guy behind it is from…
ah yes, about maneuvering. obviously rocketry or physics isn't my expertise so forgive me if this idea seems a bit absurd. but I was thinking that those small pockets on the sides of the rockets would open and close according to the actions of the operator behind the controls. The idea I had in mind was that this thing…
Pressing x in max was a long time ago noobie mistake, god i was flipping out over that and made a post waayyy back in the day for just that, silly shit.. In ZBrush when asked that this is not an undo-able operation and you accidentally delete a mesh/tool you didn't mean too!!!!!!!!!!!!!!!FFFFFFFFFF... Hitting god damn…
Thanks guys again for the support but I just wanted to say that I tried to start painting her today but I am having technical issues with 3dCoat. I modeled her in voxels using the beta/unstable version and I'm having issues with it that are making things more involved. It may be a while. But then again I might figure out…
Development log of my short environment based game demo as my degree project. >>>Linktree<<< >> Initial Game Pitch Document << Premise of the game is that the player controls 2 remote controlled robot, to navigate and explore a dark and mysterious environment, solving puzzles along the way to traverse the level. One robot…
this definitely sounds like f*cky behavior. maybe this is caused by your operating system user permission settings, or read/write restrictions in a directory. had you by chance customized the program's install directory? like rather than C:/Program Files you used C:/Art Programs? sometimes that will mess with software…
At XRS we create VR Archviz applications. We are currently
looking for someone who can help us create animated crowds that add liveliness
to our developments. Ideal candidates would be Technical Artists or Animators
who can deliver optimized meshes/animations that we can just drop into our existing
Unity projects. We are…
Hello everyone, this is a Mughal pen box I started around a week ago. The box was made in the 17th century and is made out of white nephrite jade, rubies, emeralds, and diamonds set in gold. Almost done with the modeling. Materials are placeholders. To set the gems and gold I used a combination of the shrinkwrap modifier…
I still see material/texture job art postings. Now granted numerically the number of open material/texture art jobs are probably on the lower end compared to other 3d art jobs but they are still there and hey if its of any comfort at least there are many more material/texture artist job openings than there are game writer…