[FONT="]YAGER - the developer of Spec Ops: The Line - seeks the talents of a passionate Outsource Manager to work on an awesome and exciting unannounced AAA project. Were looking for people who love working in interdisciplinary teams with a flat hierarchy and in a fast-paced and professional environment. So if you are…
The next release of Vertex is nearing it's final stages. Last year Ryan Hawkins and Art By Papercut released Vertex, a collection of in-depth and comprehensive articles on the artistic side of game development. Not only is it an incredible resource for new and experienced game artists alike, but it is also completely free…
Hello everyone, I'm new to this community and sort of new to modeling, though I've been doing it for four years. I'm entirely self and internet taught, and have lots of room for improvement. This project is the beginning of my Renard Queenston model. I'm simply looking for any sort of advice or criticism the community can…
Fred from GameArtisans.org just pushed out the new Dominance War V website along with a small article on the event. Launching during the Montreal Internation Games Summit - or MIGS - Dominance War V is teased to start in January of 2011. Along with the website, is an announcement from Fred about the event and how its…
most studios would find a way to work around any communication issues you might see if they like your work and your art :) I've never had any issues working with anyone, where some would require some other mode of communication, be it written, audio or across language barriers! Everything can be overcome :) Don't worry…
The goal in mind for changing Malphites brutal strikes animation is clarity. The current animation falls a bit short in that aspect. The animation should communicate to the player the armor buff and splash attack buff on Malphite's basic attacks. Having Malphite be able to "earthbend" opened up new fun ways to accomplish…
It's the governments fault! Wait. We're showing the police we can do what we want! No. Hold on...It's the RICH people! Arrest all these motherfuckers and put them on monitored community service, cleaning all this shit up, in front of the people they've scared, harmed and hurt. Absolutely disgusting, attacking your own…
The modding community for Oblivion and Fallout 3+NV are absurdly amazing. . . Especially the Texture Mods. It's insane the dedication people put into these games. I wondering what the modding community for Skyrim will be like.. The textures already look really good and about as good as any Fallout mod out there... Oh yea..…
48 hours is six working days. Not unusual for an art test. Unpaid, there are arguments for and against. https://polycount.com/discussion/214245/unpaid-art-tests-why-is-this-even-a-thing Publishing the results of the test is extremely unusual. I would not agree to this, no matter how eager I was to work for them. Showing it…
Similar issues to Poser, but just sorta different... Daz3D might be a good fit, actually. The community and store is pretty huge so it's pretty likely you can tailor to what you want instead of being stuck in a particular style, but it heavily varies just because of how community-driven it is. But that also might be up…