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[RELEASED] - SCIFI BASE PLANET - Pack
Topic by
macoll
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Oct 2023
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Unreal Marketplace
https://www.youtube.com/watch?v=nDpfriLlc0Y&ab_channel=Raz https://www.unrealengine.com/marketplace/en-US/product/scifi-base-planet Technical Details • 342 unique static meshes, from 2 to 46K triangles with LODs • 140 blueprint objects (spline blueprints included) • 141 textures from 256 to 4K, 3 HDRIs and 2 IES • 28…
Re: In need of a little help.
Reply by
TheMadNomad
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Sep 2020
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Technical Talk
@Kanni3d here's what i came up with . Idk if i can throw some emissive stuff inside those crevices and cracks.
Re: [Finished] Elm
Reply by
Lythrae
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May 2019
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3D Art Showcase & Critiques
Thank you @Cordero :blush: I'm already excited to start a new project!! That PDF is AMAZING :love: thanks so much for sharing it!
2 results
Re: [UE4] London Blitz
Reply by
nastobi123
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Feb 2015
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3D Art Showcase & Critiques
In TB2, this looks weird. Advice ?? Maps I feel like there's something wrong with my texturing, idk why :( Any advice guys ??
Re: Rouge Duelist | 3D Realtime Character
Reply by
Sunray
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Mar 2017
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3D Art Showcase & Critiques
Looks pretty nice I really like the damaged leather. Idk what it is but this guy does have a really punchable face tho.
Re: dDo beta is OUT!
Reply by
AlphaMix
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Jul 2014
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3D Art Showcase & Critiques
Well it happened to me once before 1.3, and hasn't happened after. Plus, its listed as one of the bug fixes, so... idk
2 results
Re: Physically Based Shader - IBL
Reply by
airdrummer
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Aug 2013
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3D Art Showcase & Critiques
Great write up on IBL and Physically shaded from ILM. (PDF) http://renderwonk.com/publications/s2010-shading-course/snow/sigg2010_physhadcourse_ILM.pdf
Re: MODO (PipelineIO) to SD/SP baking problem
Reply by
Bek
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Jan 2016
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Adobe Substance
The pipelineIO.pdf documentation explains how to use the m2 tag. Direct copypaste from the pdf: where "smile" is the name of the custom morph map.
Re: How long did it take you to break into the game industry?
Reply by
D4V1DC
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Feb 2014
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General Discussion
Edit damn it, uhm idk 1 year self taught started sort of young, 9 years ago, i think not sure.
Re: Envrionment based on Metro Last Light (UDK)
Reply by
Mr Significant
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Feb 2014
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3D Art Showcase & Critiques
Your textures looking good! You are going in right direction. IDK why on table are those screws, but diffuse looks pretty good.
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