might be the edge detection that youre seeing on the trees. I really dont like those trees and Im going to most likely redo them when I get around to it. We just needed something fast. yes, the next step for the grass is to make them planes instead of billboards. thanks guys
No, you're certainly not wasting your time. Character looks good. There are 2 workflows you can go with: 1 - Modular character: retop the base character and all the parts separately. This way you can swap out clothing in-engine for variation. Only rebuilding topology that will be seen(i.e - between his back and inside of…
No, doing what you're talking about is going to invert one of the faces and create that seam down the middle, whether there's a break in the UVs or not. It's like bookending a piece of wood - you end up with a mirror image on the other side...great for antique furniture, not so much for walls. What I mean is to make those…
First off the model is super wasteful. Make the polys counts! The top of the grip has multiple splits? Why? It doesn't improve silhouette. The axe blade has too many polys as well. They don't add much. Collapse some. Be mindful of your poly usage. The UV map is ok. It's not great. You have things split into multiple pieces…
I'm a newbie trying to learn normal map baking, I'm using Maya 2008 and for the most part it's going well except when I try to bake cylinder type shapes. I've been using Ben Mathis's normal map workflow http://www.poopinmymouth.com/tutorial/normal_workflow_2.htm to help me but I still can't seem to get the same results as…
So sorry I didn't read this until now. I have a terrible habit of monitoring a thread for a few days and forgetting about it. Sometimes I figure things out slowly, but this one persists. The video you linked to was the one I arrived at too. I know he calls it smooth, but that's linear rotation - hardly smooth :s I've been…
In my experience (and this may only apply to my own experience), once I have some basic knowledge of what to do, I set a project of reasonable scope and as my end goal. Something small, but interesting to me. This is critical. Then, I figure out what I need to learn to accomplish that as I go through each step. Making…
Can't stop looking at this piece! How did you achieve this effect, any specific brush and technique? Also great job on lighting! You used any specific scene?
Awesome Lamont! A bit of good news, they've plugged one leak. http://www.npr.org/blogs/thetwo-way/2011/04/06/135172093/in-japan-radioactive-leak-stopped-new-steps-taken-to-prevent-explosion?ft=1&f=1001 Oh wait I need to filter that through my fear mongering media lens: "EXPLOSION IMMINENT! U.S. TO BE COVERED IN THICK LAYER…
I'm more of a YouPorn connaisseur, myself.. :poly136: Anyways.. are they doing this whole muting business without first receiving a DMCA takedown notice? If so, that's pretty naff. If they're doing this after having received a DMCA notice, then I suppose it's a bit better than removing the video completely. However it's…