Airbrush & RenderHjs : I think that the "sort" option must sometime respect the original rotation of selected shells. Rotating them is not usually the best thing at a given moment. Maybe using the right-click for a "Sort using actuall shell orientation" can be a good idea. What i do actually in my everyday workflow is :…
Snaps are better in Maya than in Max, vertex snap in Max is still ok though, just make sure that Vertex is the only thing enabled in the snaps menu, and make sure it's set to 3D snap. UV-mapping organic stuff in Max is super fast: 1. Add unwrap UVW modifier 2. Select all faces (face mode, then CTRL+A) and hit Quick Planar…
I got a few wishlist items to add as well - all quality of life stuff: - Option to overwrite or create new name when importing materials of same name - When a material is selected by double clicking mesh in viewport, jump to the material in the materials panel - Press F to jump to selected item in the scene hierarchy and…
If you are a 3dsmax user (version 9+) you can check out TexTools which is a bunch of scripts in 1 toolbar. Anyway in TexTools there is a symmetry tool that mirrors either one side to the other one (select half of the faces to mirror) or just select the edge mirror and average booth sides. It works like this: Just make sure…
Copy/paste from Rockstar and Lazygamer.net Issues getting past the first Tutorial Race 10/2/13 Note: Some players have reported being able to get into the Tutorial race by re-downloading the Title Update, which can be deleted from Xbox Home or the PS3 XMB (Game Data Utility, NOT save data). Others reported having luck by…
The "stuttering" could be a lot of different things; - You might just have some keys that are too close together. - You might have keys that are between frames. This can happen if you try to move keys to a frame that already has keys, instead of replacing the ones that already exist, it will offset the new ones a tiny bit…
Usually when making that kind of belts and straps i use single sided polygon/quad detached from orytinal mesh as a copy. Then going into the edge subobject mode and extruding selected edge using move tool while holding shift. It require some time to complete depending on the complexity of the belt. Using also rotate and…
Yep like arrangemonk hinted at you're using a 1 bit technique meaning your transparency will either be on or off, no blending. You can't have a purple pixel and expect it to be partially transparent. If you sample the pixels around the edges of your image they are not exactly your transparent color. To fix this you need to…
Hi I was wondering if anyone has lighting issues with shave and haircut for maya 2010. I have one directional light and 2 spotlights. I use the spotlights for reflections in the eyeballs so i parented the eyes and the lights together and i put them in the same visibility layers. I use the directional light to fake the…
You have to have UV selection on, not shell selection. Drag select all UV's. In the UV set editor (I find the one at the bottom of the UV toolkit a little easier to use), right click on the set you are currently on and select copy UV's to ___. Click the set you want to send them to. Before you delete the old set, select…