A quick shout-out to the community. Our team from RapidPipeline now offers free access to its 3D processing tools for lecturers and students. We've always been dedicated to open source projects, and educational access, and we hope this helps you with your 3D projects. The new free educational plan includes plug-ins for…
The unofficial limit is 100 tiles if I remember correctly (hence them starting new rows when they do) but afaik it's entirely up to the tools you're using as to how they handle it.
Brief Your community member entries:(in no particular order) * Dorado * Hang li * sketchem * sacboi * aumramaram * fabi-g * shark2003 * kanga * klaimtrev * ayakiryu * pxgeek * iam717 * masslove * M҉I҉S҉C҉ * northoftherain * renanfab Poll only allows 10, so until we get a fix you can post it publicly below if none of your…
Oi pessoal, Estou desenvolvendo o Averse 3D , um novo aplicativo móvel de moda e tecnologia onde os usuários criam um avatar 3D realista de si mesmos e experimentam roupas 3D em tempo real. Imagine: seu gêmeo digital + um guarda-roupa digital premium . Este é o núcleo do MVP — avatar 3D + roupas 3D + sistema de…
hi everybody. There is my first electronic sketchbook. i wanna try to make gameready character for my portfolio. Please give me some advice or comments during process. i really happy to discuss about tips/lifehacks/addons and suggestions about piepline for 3d character creation
Hi, recently I was working on putting together a short video presenting my 3d work. Rather than showing everything (could be boring for a viewer) I tried to make a snippet of portfolio. Any feedback welcome Thanks, Jakub https://youtu.be/xWv1UU0WNLs?si=xL6E5vBN9V7RA1W-
I'm running on 5.6.1, and I'm trying to add "BP_StringLights03_Pt2" but it doesn't work unfortunately. It's creating the lights, and I can see that is affecting the scene, but the actual lights themselves aren't lighting up. Also, two of them are "flat" - not 3D. Also, how do I adjust the length etc? When I try to change…
I'm uncertain about the best approach for clean typology and would appreciate any guidance on which one is accurate. I'm currently working with an arch and need to create a hole, so I used the boolean method and added 16 edges. which one is correct if any?