EDIT: References So, here's what we got so far. The following work was done using ZBrush 4R6. First thing was to get a base mesh and start with the face, which was the part that Ive began with in the concept Next went for the soft stuff, the parts of his clothing that arent hard, and that most of will be hidden under his…
I had this thing going with cloth and was never happy with any cloth that I had done. It almost made me want to give up doing characters altogether. I found the only way to get over this was to research the subject thoroughly and practice the hell out of it. I have been doing this for about a month now and have made big…
Update: i kind of fixed the leg and clothes problem and will instead apply cloth sims to them, but there's still this weird arm twisting going on here…
Hey guys, There are so many people asking me about the process of making my Ellie fanart so I decided to do a making of for this character. This is just an overview, not an in-depth tutorial. I can't go into details for everything unfortunately due to time constraints. I'm sorry if you couldn't find the information you are…
clothing for a new character.. (wip from Marvelous designer) .. The above is re-design of the clothing I made for a character I was working during Xmas break 2023.. Below is the earlier version I was working on after work hours.. - it sprouted form idea of re-making my portfolio, updated skills, new experience.. all adds…
Did you end up solving this? A physical simulation might be the most straight-forward approach if you're familiar with the tools. Lots of collisions and moving parts, though, so I'd do a quick test to check if that's likely to be viable. Cloth might work if rigid objects cause problems. As you mentioned the toilet paper…
Sorry, I'm starting this challenge pretty late but I fell in love with the concept "blade nare" by Q - peng. First of all I started gathering all the references I could find for the clothes along with anatomy references to build up the character. I did a list of the things I should do in Zbrush and what I should model and…
First of all, thanks to everyone for the feedbacks. :) @BARDLER : Yes, is true. This is something that touch hard with the anachronism (moorish and nordic), but the game concept is a Fantasy RPG, so the girl elf design don't have sense, is legitimate in this genre. I only created that scene with the girl to test a white…
Hey thanks everyone. @ MeintevdS : Thanks :) . I am planning on more defined cloth folds on the sleeves that I hope will make them look more cloth like. Thanks for the finger crit. I have left her hands, face and hair alone to figure out the clothing. I will jump back onto those and fix them all up once I feel I have…