THE PROJECT INT is a 3D Sci-fi RPG with a strong emphasis on story, role playing, and innovative RPG features such as randomized companions. The focus is on the journey through a war-torn world with fast-paced combat against hordes of enemies. The player must accomplish quests like a traditional RPG, complete objectives,…
Hey guys. I'll try to keep this brief so it doesn't sound like I'm whining. I graduated from a lackluster school. Once I finished I realized that I was nowhere near ready to land a job in this industry. Being pretty bummed out someone directed me to polycount. So I got a few part time jobs and starting trying to absorb all…
Hey hey everyone! =) I’m running into a pretty specific issue, and I’m wondering if anyone here has faced something similar or might have an idea on how to fix it. Setup- Engine version: custom Unreal Engine 4.27 branch based on the Oculus branch- Project: VR (PC, not mobile)- Renderer: Forward Renderer- Antialiasing: MSAA…
Thanks for all the replies everyone; I had honestly given up completely but I feel very encouraged to push for a little while longer now, not what I came here for but I'm glad it turned that way! Thanks for the follow Adrian; and I'm sorry about your banning situation, I can't imagine that makes things easy for you.…
Here's some thoughts: Things that I liked: Each project has a short objective listed and the time it took to complete it. I thought this was very cool. Your site is also very clean and ez to navigate... Maybe move the project buttons from the bottom to the top? Things that could use some work IMO. Cut that reel in half or…
A lot of people have already said much about the models as a whole. But in response to your question about whether having nothing is better, I think the answer is yes. The overall vibe I get from your replies and from looking at your portfolio myself is that you have to take a step back and revise your portfolio. If that's…
There are countless of different approaches, for about as many different types of results. The highpoly to lowpoly baking workflow is one of them and has a huge range of applications, but as you noticed already it is quite technically involved and is not necessarily relevant to your needs. Your best bet for now is to focus…
Small note on the site itself before I get into the work, your able to get to resume and contact via the home page but the menu button shows about and contact. You should try to keep them consistent. Games: Pretty nice work there, depending on what type of studios your applying to and the style of games they make these…
Hello, my name is Jack. I am the lead 3D Artist and executive at SymmetryGames. I will do my best to keep this thread short and straight forward. Currently, our studio is developing a 3D Zombie Shooter (.io) game in PlayCanvas. We are at the stage where we are finishing up pre-production, and moving towards work on our…
I'm looking to hire a small team of talented individuals to help produce a quality first person shooter (working title is Orbital Assault) Who Am I My name is Alan Stagner. I'm the author of Unity Multiplayer Games by Packt Publishing. I also collaborate with DaikonForge on a number of previous and upcoming Unity…