Hello everyone! I was hoping to get some feedback on this shield that I have been working on recently! My goal with this piece was to make it look like it could fit in WoW and to practice some different materials. I'd love to hear your thoughts on how I can improve this!
Like with my ex. The 'escaping reality' bit was the big draw. She felt her life at that point was major disappointment and hopping on the game to become this all powerful warlock was how she dealt with real life, ignoring me and everything I was doing to make both our lives better. But whatever.. I was bitter back then..…
Haha not as around as I wish I was but it's hard to keep up at times. Me starting gouache is not even that long ago and I'm still going at it, it's a nice break from working on the computer all day. Very cool you started oil painting, would love to see what you painting. And yah I had various hand issues, from breaking my…
This is a work in progress and I thought I would post it as my first submission. Working on my stylized texture painting! And yes, the wagon design is from WoW. I have yet to use any programs where I can paint away the seams, so as of now Im just using tedious techniques in photoshop to attempt to minimize the noticeable…
Because i dont have any clue on how to paint like HAND PAINT STYLE (WOW style) , any criticism or tip from the experts are very welcome I hope there is some kind of TIPs for the style but i don't know any I know by observation, some thing like, always are scratches or cracks with a thin white line denote de crispy edge…
Since you're in the texturing phase you should decide if you're doing a pbr approach or a diffuse only. Right now it seems a little bit og both and it's not really helping the style. A few things right off- The shingles on the roof need depth. Whether they're painted or pbr, you need to keep in mind that when texturing…
I totally agree with whats been said here. Personally i really like demoreels depending on how they are presented; they are a great addition to anybodys portfolio as you can do some nifty/ fancy things. Say for example i'm a modeler but i also want to show a little bit of after effects skill... they are great to combine in…
so like to get some help on the texture for this. Now i know i'm going to fix up the color but i have to ask this question as I get confuse. So this is made with substance painter. I got feedback but well drawing a confusion. In this image of mine the feedback i got was -use some alpha height map to make small details.…
we are creating a doctor who mod titled universal warfare, We are currently looking for the following roles to join our star wars empire at war forces of corruption mod team. XML Coders(need to know how eaw XML code works) 3D Modelers,(preferred that you know how the alo and ala exporter works and have it installed) Ui…