An I7 isn't a need, but I sure do love having one. A 3770/4770 isn't thattttt expensive, just about $80 more than the I5 the OP has picked out. It really depends on what you do, I've been doing some video production stuff lately and I really appreciate my I7.
Some parts of your model have wrong proportions I would look into that. The ejection port should be more rounded corners. To make your texture more interesting you should look more into reference images to see what kind of wear and tear an Ingram has for instance https://www.rockislandauction.com/html/dev_cdn/73/3420.jpg…
Project Title: Negative Plus Description: In NP you play as Evander, an android who is a soldier for a global superpower. But he begins to question his role in this organization, and seeks out the ‘mythical’ “emotion processor” that would let him hang up the sword and become a human like being, capable of emotions and…
Looking for a logo designer to design cover art and a logo for ER Studios' upcoming game Forgotten Heroes Alchemist. Our Logo/Symbol Design is for a full on series. We are looking for a artist who can help us bring this vision to life. Some Examples Of Symbols We Like. Some Game Covers We liked Discord: Darkero12#3477…
ok, so here's the baked model (ao+normal) ---still have things to tweak though. It's now sitting at around 34k (34070 tris to be exact). Let me know what you think. @DavePhipps : i've actually reworked that area a bit more too.(seat+tank) http://www.youtube.com/watch?v=3UeB3Zgc6ok&feature=youtu.be&hd=1 embed this if…
I reckon we need a master thread; people are frequently building. (I'm building again myself) :poly136: I kinda regret putting an i7 3770 in a Z board... seems like a waste. If you can spring for a i7 3770K I would recommend that; or, maybe even drop down to an unlocked i5? You might also want to wait for the Haswell chips.
here are screens of the medic and heavy models that are in the 3k range, medic around 3400 and heavy around 3800 neither at this range are using the eye shader, it doesnt pop on till around 6-7k models and the 3k medics face is far too low for the sweet anims seen in game. i'm becoming more convinced that the game does use…
Once in a long while, I'll get the urge to try a character: I wanted to make Aluna from HoN and import it into the game so I could pwn noobs with it... sadly the available tools are a little lacking and I kinda gave up. At 3400 tris, I'm fairly happy with the bake - though there are a few sculpting things I'd do…
Hi fellas, decided to show my latest wip here. I started working on this model few days ago and I´d really like to finish this one, because I´m pretty satisfied with the progress. Here´s a detail on the face: The limit is 6 000 tris. Right now it´s 3070 (including some redundant tris around the mirroring) I hope you like…
Great channel.. and.. while were on the subject of gun ref. The website http://www.forgottenweapons.com/ Classic ref http://deicidenbf.thanez.net/ Ak-47 BFPU Thread http://www.akfiles.com/forums/showthread.php?t=110763 Bottom two sent to me by other peeps! Equally as good Historical weapon auctions…