I think probably he meant there isn't enough variation and definition around the eyes. The upper and lower eyelids wrap around it evenly almost like a circle without much hint of fat or tendons causing variations, but at the same time the eyelids aren't quite wrapped over the eyeballs shape, they're sitting around it. The…
Also use the copy/paste envelopes buttons so you only have to set up half the character. Also know that if you plan on doing more characters with the same general shape and roughly the same number of bones you can save out your envelopes and apply them to any newly skinned object you have, cutting down the time you spend…
Mixed Mythos Wrath of the Four Heavenly Kings In this dream it seemed as though the four heavenly kings were convinced that an a strange cyclopian fellow in Poseidon's court was the demigod avatar of one of the Kings. There now seems to be unrest in both courts and perhaps a celestial smackdown. Throughout this dream the…
Elevator pitch! http://grooveshark.com/s/Saesons+Of+War/3xVn9O?src=5 "The player is a time/space/dimension knight trapped in a universe with the one he pursues. With sheer force of will, the player is capable of ripping the fabric of time/space, summoning ancient heroes, armour, weapons, or anything of all ages to his…
Eric, I understand, and that's good advice. It's just that I think I've made a mistake of making realistic characters for my portfolio and then saying goodbye to all the potential environment or prop modeling positions when it came to looking for an internship. So it's more about if the studios enjoy seeing more specific…
Had a quick look, here are some thoughts. Toss the non-character work. The sight and the glider should go, they confuse your portfolio. Definitely need more humans but... If you only really have an interest in creatures, definitely put your creatures first. Just have some finished humans to prove you don't make creatures…
WARNING SPOILERS BELOW! I just got back from seeing it. Yeah the vehicle designs were really cool, so were the architectural things, and the costumes were neat too. It was also well acted. Pacing was, as other people have stated, fairly poor. It seemed to me that they spent more time on less important things and on the…
Me either, Adam. When I play on ranked servers, there is 'lag' of some kind, but I don't know what it is. My ping (and everyone else's) stays 30-60, but it's like I have a 500 ping. It is REALLY pissing me off, and is certainly not helping my farken stats.
Thanks ReMixx, I like the idea of using pieces of the Radiant Ancient for the back piece. I did have a wing design in mind a bit, kind of burnt wings of a fallen angel or something, due to the exile/prisoner theme. Also working on this set with Square. He's still reworking the sword a bit.
"the real beauty of working on 'not bitmaps' is that you can do an awful lot of very silly things that just aren't possible when you're working with static grids of pixels. " I am using bitmaps though? Pixel operations are still king when it comes to painting apps imo. Things like smudging or sharpening becomes impossible…