I play a lot of videogames. Mostly with friends online. from the impression i get here, i am in better shape than this guy. i'm making progress with art. i've read more philosophy than this guy. Playing a lot of videogames, reading a lot of books, watching a lot of tv, =/= giving up health ambition and sleep. Sounds like a…
"I guess i don't understand the basic concept..." That makes two of us. I was doing 3 things at once yesterday and didn't understand what you where trying to show me, sorry about that. For some reason I didn't get the whole sword/wing thing. That does make it trickier, but not impossible. While the concept is pretty kick…
I love it. I have wood... They added a bunch of new features. Most of them so common sense I don't know why they aren't in the main modeling software packages. Maybe Autodesk will take notes and features like this, doubt it, they seam to like half baked, slow ideas that almost become useful. Things I like: - I really like…
nice foot work before the last arrow, nice touch. you wrote you've worked on this for a week and a half, but I'm still going to assume that anything after the arrow shooting stuff is only blocked out. the shooting segment is stylistically timed, I like it. it does feel that towards the end of it though, the last arrow, you…
I like games I can sit down and enjoy without worrying about the technology behind it. Seriously, do many of you guys *actually* enjoy games anymore. Or do you just sit around bitching about what is wrong with the current crop? I enjoy games for the content, not because the developer has spent 4years getting thier boxes to…
Nice idea for a thread I generally like to customize my hotkeys to keep them same as my gaming key layout (awsd) 1-4 to switch between the playback options a-previous frame (Also stops playback & Loops through the timerange without adding additional 'undo' reiterations. Which is what the satewithoutflush is used…
Most probably my last post in this thread as my character course in school is over and we are moving on to other things next week. I wont say I'm done as I would like to come back to the character and do another texturing pass. Here is what I've got now and at this moment I will consider it final. Boy has this been a…
//AUTHOR : Jayant bhatt. //works with maya 2017 and 2018 //special thanks to autosk and polycount forum //for materials thanks to Bodizz //PP if ( `window -exists "nameWindow"` ) { deleteUI "nameWindow"; } // create a window with a menu bar window -title "3DGhost" -menuBar true -w 220 -h 200 "nameWindow"; // two frame…
I'm going to get all sweary, don't take it personally, I don't have time to clean it up and think of proper verbiage, plus it's how polycount used to be. My personal usage history: I've used Max more than any other program, but that means I'm more intimately acquainted with it's warts =P I currently use Maya for animation…
You can apply here : https://smrtr.io/8-ZQ7 Gameloft Montreal is seeking a new Technical animator to join the team for LEGO® Star Wars™: Castaways, an Apple Arcade exclusive that has already reached the top of the global charts! Praised by gamers for its story, game mechanics and graphics, LEGO® Star Wars™: Castaways is a…