This is officially my 1 year mark since learning anything 3D. I'm loving every moment in it. Below are my first modeling creation and my latest 3D adventure. you should be able to see the difference. I hope lol :p My first, I was super proud of it :D I didn't even know what textures were lol. My newest that I just finished…
The face is excellent! Its almost a shame to have him wearing the helmet and cover up all the personality the head has. Saying that having no helmet/ mask takes away one of the main identifying marks of him being Batman so...
Thank you for the suggestions! I actually started with porthole windows, but opted for larger ones to add more color to the scene. but I totally get your point, I will take another look to see if I can get a more aquatic feeling solution. The reference you provided is super helpful. I have been getting more comfortable…
I was tasked with creating 6 tilable textures. 3 SciFi and 3 hand painted ones. Firstly the hand painted ones. Stone Floor Lava Grass The Sci Fi Textures Floor Corridor Wall Another Floor Looking back I need to improve on the Sci Fi textures I need to look at more reference. I feel that the hand painted textures worked out…
Hi Peeps Quick Post here on the latest hobby project i am working on. After the modelling the Ultra Modern Challenger 2 Theater Entry Specification i decided to do a 3D model of where it all began, and i intended it to be my very own, personal tribute to the Centenery of the Great War, the Mark IV Tank. Still doing the…
This is brilliant. I think the weakest part is the face. When it's opened, displaying the throne, it looks really cool. However, closed, I think it's lacking, or off mark. It has a bondage feel or a gas mask, neither of which really fit the theme.
Hey guys! this is my first. So for school, we are modeling an existing character and I chose to do the Mass Production Evas. This is roughly my 5th day with Blender so I'm incredibly new to it. So I would like the opinions on some of the more experienced members. I'll keep regularly updating my progress. Reference…
Hello minifloppy ! I've been using your plugin for some month now, and it's awesome ! But I have some issues when one of the group I use to export has a layer mask, the affected channels get completely crazy on the final image ! I use the group mask in order to mask out non used pixels of the uv layout, so I can quickly…
Sorry can't help you with a shader, just wondering why your using a texture based mask rather than a vertex color based mask? It seems like if this was a level we're talking about then you'd end up with another giant texture perhaps the same size as a fully unique lightmap. A question to those in the know: what would be…
Thanks for comment. I am also a fan of Ma.k, and this model I did on the basis of a plastic model. To the pilot I brought some of my elements, for example - a piece of uniform. Armor is not completed with all the details, I will add them on the maps. I have a couple of plastic Ma.k models, I really like their shapes,…