I am learning modeling I need some advice is the topology good or need something else This is my first modeling Please correct me f I am wrong thank you all
BSP is gone in Source 2: http://community.thefoundry.co.uk/discussion/topic.aspx?f=83&t=91506 The jury is still out on the lighting, I think they'll have both dynamic GI and lightmap baking.
1 week production model for video game "Metro 2033" contest. Hand-painted texture without spec, bump etc only diffuse 1024*1024: http://www.ljplus.ru/img4/f/i/first_keeper/Fox_Texture.jpg
So no one testing things people say (and just believes them?) that is kind of dumb. wasn't dumb about it i paid attention to the situation (i noticed the swelling) and now i know a lot about standing(on topic, addressing comments) and the people that talk about "health & wellness", if you aren't doing it (learning about…
i think it looks great :) only weak point - roof seems terribly flat and your chimney goes through shingles just like that - you could add some geometry in there cheers f.
No, seriously Vig come on man. Don't take the piss. I'm actually asking a serious question. Isn't polycount supposed to help? Seriously.... I'm not in the mood. I normally play along but for f- sake.
Do you mean a rig to practise animation, or do you need a mesh for practising rigging? For which application? For Maya there are plenty of free rigs: http://forums.cgsociety.org/showthread.php?f=88&t=397196
watching the 1st season of spaced is like hopping into a time machine back to when I was 18. I f^#king love that show, all the injokes and genre nods are custom designed for me. r.
Here's a forum for traditional toy sculptors. http://www.statueforum.com/forumdisplay.php?f=32 For places that do 3D prints I would just shoot them an email and see if they have work. There are a decent amount on kickstarter.
This dude raised homing pigeons, he must know what the f*ck he's talking about. But JUST TO BE SURE, I will most definitely be getting laid this weekend, hoping for the best but getting laid for the worst.