We are developing a stylized mobile game and are looking for a programmer who can help move the project forward together with our lead programmer. We already have a strong technical foundation and several systems in development, but we now need someone who can assist with implementation, optimization, and further expansion…
1) Is there a "good" or "bad" way to set up the alpha blend for vertex painting? Is it just preference based on aesthetics? 2) I'm trying to understand why this behaves the way it does: It works fine like it is, there is a 100% blend between the two diffuse textures I'm using it with. Why does it only work correctly when…
Hi there, I'm making a hand-painted skybox and I need to bake it from a sphere in 3ds Max to get angular deformation at the borders. I'm using the self-illumination material, but unfortunately it doesn't ignore the lighting, as you can see there are brighter and darker zones on my bake while I need everything to be uniform…
@Eric Chadwick Thank you so much Eric! For the grip I use tattoo grip tape and just roll it around until I find a shape that feels comfortable. I think the thin brushes handles is making me grip very thightly and since I'm having a lot of issue with my thumb join I am trying to prevent it as much as possible. The bigger…
My nic now was though up in about 3sec. I had to create an account for the Tournament.com boards and for some reason the word set came to mind as in let,set,get (programming terms) I doubled the T at the end cuz the board needed a 4 letter min. I guess it's like Redd Foxx -whatever. I think it sounds pretentious but I…
Your motivation to continue improving must be because you enjoy the work, not because you have some destination in mind. Because you still have several years ahead of you before your work is going to stand out from among your peers. You've got to learn to see your work from other peoples eyes. Don't judge your current work…
Final image is dope :) I really like the skin material. Again I'm no character artist so take what I say with a grain of salt. When designing anything it's good practice to imagine how it would actually work. You can make a gun look cool pretty easily, but making it look cool and practical is taking it to the next level.…
I am using the progressive lightmapper but I have been told enlighten was outdated(?) So today I had attempted a new scene. And I really dont know what to do with unity. It feels like everytime I try again I run into new issues and its really freaking me out. So here I am using 150 texels per unit which according to the…
This looks very nice indeed! The biggest thing I see is there's no motor on the rear end? It might also help to integrate it into a photographed scene, you could potentially use one of the free HDRIs from Polyhaven.com, and learn a bit about compositing. The HDRI would also function to give the materials some nice lighting…
Your welcome, just adding in more, since i took advantage of the Cold climate and decided it was a perfect time to play with temps and settings to sort out my own issues below is an explanation with possible solutions to issues. I saw a gpu repairer/upgrader on youtube brought up gpu issues and says a lot of users seem to…