I wrote a quick script for Maya that simplifies the Snap Align 3 Points to 3 Points tool. Just select 3 verts that are across the same plane and run the script. Should snap your object to the origin with an accurate rotation (you may have to center the object still). { $sourceVerts = `ls -fl -sl`; polyPlane -ch on -o on -w…
I need some help here. How would I properly increment for each vertex? this script sets the same value for the entire selection.global proc tkColorToNorm () { string $verts[] = `ls -fl -sl`; for ($i = 0; $i < `size $verts`; $i++){ float $color[] = `polyColorPerVertex -q -rgb`; polyNormalPerVertex -x $color[0] -y $color[1]…
Thanks Zi0, Unfortunately this piece is due for a class in a week and I need to dedicate the rest of my time to materials. so I wont be able to change up the cloth, unless I choose to revisit this later My high poly has all the bolts I plan on using for floaters, I'm going to place the silhouette changing ones in my low…
Just bind this to a hotkey and you're done : string $Objects[] = `ls -sl -fl`; // Store current selection for ($Obj in $Objects) { // Start a loop that will go through each object in your selection list select -r $Obj; // Select the first object in the loop polyColorPerVertex -rem ; // Remove any vertex color data on the…
I heard somewhere they where thinking about releasing an editor or are releasing one...I'll see if I can find where I read that. **Edit Found this on futuremark forums, written by a FM staff member - "Modding the game fully or making level from scratch is another thing, and much harder - we don't have at this point…
So I will give this a shot as well. So this is my breakdown. I Noticed that there are most probably only 4 bays in this area and that they are quite strangely numbered. I would have expected them to be 1 till 8 from left to right or at least in order. However, this seems impossible now. I also researched the origin of the…
don't worry mr. toast you will some day! 7 years ago.. working at a hardees in florida, trying and failing to patch up my marrige, had just started messing with 3dsmax but had no idea that you could use it to make games. my life was pretty miserable. i was looking foreward to spending my life in the fast food industry in…
Well, regardless of how good the output is there are still non-negligible issues that remain : - AI image generators allowing for custom fine-tuning still rely on the initial training sourcing images without consent, so even if the images are used as concept only there is still an underlying ethical issue here. - And…
So im writing this code that reads if User has partial uvs selected global proc string getNormalizeType(){ string $objSel[] = `ls -sl -o`; //get objects only float $UVBBox[] = `polyEvaluate -bc2`; global string $normalizeType; int $flattenListNum = size(`ls -sl -fl`); int $UVCount[] = `polyEvaluate -uvcoord`; if (`size…