Bah! I guess now whenever someone makes something that has a face in the shoulder and a face in the chest it's going to be compared to Rockstar's General... Damn you rockstar! DAMN YOU! Haha, Hmmm, I mispelled "god" in that file name, ohwell. I had been working for 18 hours good enough excuse I suppose. Although I will…
I was once told by someone who worked at SAP (biggest b2b software developer world wide) that having all these nice benefits at your work-place (something SAP, Google etc are famous for I guess) come with a huge price, which he was not willing to pay (and thus quit the company). What was it? Well if they have all these…
ShaderFX suffered when dx in the max nitrous viewport was borked but 2016/18 seem to be fine. It works better in maya to be fair. As far as your options go, The stingray Shader is pretty good even though it has tonemapping built in and can be a bit misleading. Using a custom brdf lut image (available on ShaderFX.com) will…
18/02/2019 Further additions to the level with the kit especially around the outer edge of the level. I also got the block out into Unreal to check that everything looks and feels right to the player. I often stay in Modo until this point as I find it quicker to layout and test out the kit. If I move to Unreal too quickly…
Using the referenced bust as an example, the sculpting in ZBrush would take at least 18-20 hours assuming you have a lot of experience with ZBrush and knowledge of anatomy. The fibermesh beard stubble is another consideration. A "sculpt only" is really not going to gain you much if you are doing game-related art (other…
Hi, i think the element you need to work on now is the nose. https://s-media-cache-ak0.pinimg.com/originals/95/76/03/957603a7d482e98196cc0702ff1f475c.jpg http://www.tristanfewings.com/data/photos/23_1patrick_stewart.jpg https://static.parade.com/wp-content/uploads/2014/05/05-18-14-Sunday-with-Patrick-Stewart-ftr.jpg Sir…
you might try importing your high res in without texture coordinates. I have had some success bringing really high res models for baking into max and have no probs. Gone as high as 18 million tris in max 64 bit with no prob. With texture coordinates on the high res it didnt like the same model plus the file size was a lot…
When I use to work at a production company digitizing tapes so that they could get to the editors on time I recall having lovely shifts that went from 5pm-1am then 8am-5pm the next day. At some points I just worked the whole way through and did double shifts. And not to mention the unexpected drop-ins which added a couple…
1: Get strong/fit enough to keep a 6ish minute mile sustained running pace (am at 10-12 now), and or finish a 5k in 18-21 minutes. 2: Get onto a low-carb to ketogenic diet to better facilitated body fat loss while maintaining muscle for goal 1. (as the bouncy belly makes the ribs hurt around mile 2.5 of the runs these…
Right after following this tutorial : http://www.northcapestudios.com/blog/?p=45 I think I fully updated the importer, Tried to reimport crystal maiden and it looks like this now. As you can see there's more topology but its still missing the body :( // C:/Users/GriffeXe/Desktop/crystal_maiden_model.dmx.smd // The current…