I don't understand what you said there ... you have a 3D model of the car already? if so, wouldn't it make more sense to post that, rather than a trace? If not, tbh I don't think these traces are going to get you very far. Maybe increasing your confidence in controlling your line work and keeping it clean ... Which is fair…
Your blend wasn't representative of much of anything since it wasn't your shaded and triangulated model ready for baking. It's up to you to set it up. Of course you could also provide the non-triangulated version too, that wouldn't hurt. Again : forget all about FBX, choose the most simple part of your firearm model that…
disable EVERYTHING that isn't your working programs turn off all windows and programs sounds no wallpaper, and deactivate all those fancy windows features so it looks like windows 3.1 again so you can focus all processing to main working programs. practice practice practice learn all the hotkeys Keep a stopwatch at your…
But you obviously havent taken the criticisms delivered - you've rejected every single one up until this point where now it apparently doesn't matter because you've given up on this peice (more than likely due to the critique). The meaning of your words are hard to mis interpret so I don't agree with you there, I don't…
Alright bbob, you finaly managed to convince me ;p I'll put that project down for now and start practicing simple. I thought it would be smart to model as much detail as possible and then sculpt all the tiny details, just like some sort of exact mesh-smoothing. I have nearly zero experiance with sculpting, so I am not…
I know what you meandGreenberg said: I know what you mean, it's a good choice to move on sometimes you've taken enough from a project. Anyway just wanted to give you a couple of points to maybe help on your next project: -The skin looks very mat, and there is no visible anatomy, I mean she should have some forms going on…
I really appreciate all the feedback I've gotten so far. I had to quit working on this due to other commitments, but now I have some free time again. After thinking things over, I'm going to take this project in a slightly different direction. I hope to retain the feeling of the concept, but as suggested I'll revisit the…
top art comes from people who work hard on their skills. I remember AI didn't really push students a lot and there was little guidance on making a good folio, so people ended up doing this'n'that, and most folios sucked because nobody ever pushed the students. VFS however is very focused that its students work on a folio…
Bleh. That's where you got me. What you're looking to turn off in particular is "BiLinear Filtering". (Sometimes called BiCubic for whatever reason.) If you find this option, you want to set it to Unfiltered. I use Maya, and only know how to turn off texture filtering in that particular program. And yeah, it is difficult…
Cheers guys. @Mop: Yeah it's a bit boring, there will probably be something put on afterwards. Other items (such as a radio) will be done as seperate objects and placed, so I'll try ot add something to his back. And yeah, you'll mainly be seeing these guys from the front @VB: Good to see you around again . Aye, different…