The Menu is a div class. And the Logo is just a <img src="ressources/logo.png"/> You mean to put all together in one div and to adjust it then? Hm...i undestad...i will try that! ;)
if you are ok with just adding the logo on the hat itself you can use projection master. uncheck normalized so that the shape doesn not flare out based on surface normal.
Sooo, it's done! Tomorrow I'll try to prepare the uv layout, draw a logo and make some screenshots of course. Then the skin goes to the workshop. Thanks everyone for your attention as always, peace :)
Hmm... in real life, the circle logos aren't stickers, so the way they're peeling off is a bit strange. Can't fault anything else though, loving watching this thread.
Yeah I was under a crunch and was trying to follow a tutorial to make my logo, but it seems it might be easier to model it. Or just come up with my own to be original. Thanks for the reply!
Assuming the compass at the back is just a logo, does that need to be bumped? Also, can you emit some light so we can see the textured detail in more clear?
I like how they still kept the logo though.. Those guys strike me as super immature douchebags, but they make awesome tutorials so I can't complain. :D
Looking good. You should create your own fictional drink and logo though, all seems too close to the existing drink, Powerade. Artistic licence is half the fun...
Also, kp: I'm not sure what, if any, influence Greentooth (the symbol/logo) has had on the website. I really don't think that is what influences people around here.