Finally got round to reading the latest instalment, great stuff as usual! It's good that you've taken the hair so far, looked intimidating to start with, but your break down helped make it seem alot more manageable.
Deyum this is long. I'm going to have to read through on my next break. My first quick crit is that the design could be improved, but I won't go in too muhc depth until it's all finished up!
HA! i read the title to this thread and thought of prison break... watched every season. i personally LOVED it. ya, there were some slow parts, but really, it was like one long ass movie. real good.
I know what mission you are talking about, that was creepy and nasty. :lol: I hate being chased by those exploding thralls. Thank you both for the feedback! I decided to give the lighting a slight tweak. I hope this version reads better. :) In retrospect this was a challenging scene, trying to keep it dark and atmospheric…
An interlude to the interlude: I got Unreal Engine up and running in the new computer and found... not the latest version of the character project, but almost it. The initial imports are mostly to try and sync the colors I get in Blender with how they look in Unreal. UE is way too aggressive with the contrast and what's a…
Mine is very similar to yours, I just flipped it so that the layout was reversed. I would recommend putting some spacing with the bullet points to break it up so it isn't a block of text, its a little hard to read.
Daz: Does that make the selected faces into a new, separate object? From what I remember, it just breaks them off into a sub-element of the original object, which isn't what's needed here... if I'm reading it right.
Taking a small break from sculpting. decided to texture the door to help get a feel for how the details will read. they seem to be holding up ok :) next is to test out my trim sheet on some architecture, post coming soon!
Great job! I'm really digging your work!! I started reading this tread from the first page on, its pretty amazing how far you have come! Your work improves with each piece you post!