Hey everybody! My name is Louis. You can find my work at https://www.artstation.com/chuckylarm I've been a game artist for around 3 years. I mostly do hand-painted but I am very versatile (feel free to ask me an art test <3 ). Here are some samples of my work: Rates are based on your budget for art on your project but are…
How can rocks be even better-looking in games? It's all about lighting, video games go towards ray tracing nowadays, so rocks can get lit even more nicely. Not forgetting the extra material definition on top of them. Like them being covered with moss, snow, ice or being wet from the rain.
Try to add some details to the post Dents from bubbles during production Side seam Connections look a bit flimsy. I would add dead insects. Usually there are a lot of them. Move dirt to the lowest part. Raindrops hit sides more often and with higher energy. Also drops lose their velocity as they go down the spherical…
thanks for the encouragement guys! whats_true: thanks man! butt_sahib: i dunno about the hunched position... i think if i go that route it will really take away from his gesture and flatten out the back a little too much... i do need to fatten it up along his lats and obliques though... you are TOTALLY RIGHT about the…
well i am wanting to run duke nukem 3d - I have the original cd and its just tells me that it is not designed for 64 bit I already have dos box installed, maybe I should read through the intructions a bit more:) will check out the link ,cheers guys
Well its not so much that one passage in particular got me confused... I dont think its written very well for NEWBS, but ... its a complicated prog.. I expect some learning curve. My problem lies in the fact that Im not getting the results I expect when I try things. So thats why my rather general "Help with UVs" thread…
well then it seems you posted this for no reason, it doesn't matter if there was no references or if it was just off the top of your head, you should have the creativity and knowledge to succesfully create something, saying its just a 'test' just lets yourself accept it for being worse than what it should be. If you dont…
So whos got this game and what is your monster hunter 3 capcom code. I reckon us polycounters should band togeather and give this a try online. the point of this thread is to share your capcom code and to arrange co op play sessions for this game, let the fun begin. Ill be adding mine soon, just picked up this game today…
Oh hey! I used to work in game dev for many years, and it was great as a career, loved the creativity and the lively team environment. But yeah there are a ton of opps in many other industries for 3D skills, and plenty of creativity & skilled teams to work with. Michael Tanzillo from Adobe has been doing this whole…
So how would one go about setting up hitzones on a target (like a bullseye for example) in UDK where you would designate a score based on exactly where you shot? I'm a newbie with UDK, but in other engines I've done this with setting up hit geometry, a seperate layer for each 'zone' of the target, and then a seperate…