firsts shot on unity 3d 5.3 of my current work. it's about props et prefab for a Survival Horror Game. https://www.facebook.com/Vincent-Loosfelt-831838190280381/
Really depends on what the end product is. Not every game using asset packs is a asset flip. The creator of Lost Souls Aside used asset packs to create a concept video, and the hype generated through that provided him with funding to build the game with more custom assets. The game on release got mixed reviews because of…
Fixed the lighting issues with the grass, turns out I didn't have a 2nd uv channel set up, so I generated a 2nd one inside UDK, set the lightmap coordinate index to the new uv channel, and ticked "precomputed shadows" in the foliage settings.
3th and 7th the proportions are off. 5th is the most classical thus most boring. I like the the 1st and 2nd where the 2nd has the most "realistic style". The 4th is also cool - 'goblin with shark teeth' and with the 6th you have 'goblin with metal jaw or part metal/flesh jaw'.
Yeah I got the occlusion but when exporting a fbx mesh out of max with a 2nd uv channel the occlusion is using the 1st channel. In tool bag 1 it uses the 2nd channel. I see with the cavity there is an option to use 0 or 1 set but it doesnt seem to switch.
Hello! We are looking for a 2D artist/animator and a 3D modeler for a new project. The scope of the project is to be a 2.5D sidescroller using the art and play-style of Dust: An Elysian Tale and the storytelling method of Broken Age. This game will be heavily story-based as the game-play switches between a young brother…
Not bad for a first attempt! Some thoughts: You are relying too much on line and literal representations of elements. This means you are DRAWING elements on the texture instead of PAINTING or SCULPTING them with light and color. This gives it a graphical feel, more like a comic book drawing and less like a 3D…
I'm in a situation similar to what most people have already mentioned, seems to be a trend. I went to uni for 3 years with the thought of getting a degree to help my chances in a job search and basically just help me into a more focussed study. Well, the first half happened, the 2nd not so much. The course I was shoehorned…
This is a great start, really liking it! That torso then leg turn timing offset is perfect on the midair hit. In the anticipation for the first swing, I'd say to delay the head's tilt backward a few frames more. As well as give more time to the hand's attachment to club. It can help lead the eye to finally rest at the…
The size is somewhat of a concern only because of the DPI scaling issues I am reading about with the original surface, although I hear Win 8.1 will work to address that. My expectations for Cry3 and UDK would only really be for assembling environment art for portfolio, not for playing games. (Mostly static stuff to, in…