You should also learn to script in your program of choice to automate alot of your rigging. Obviously learn the fundamentals of rigging things a certain way, but then try to figure out how to script the same thing. Try to look at rigging from an animator's perspective, try different types of rigs, animate with them, learn…
How the shoulders look will be largely impacted by the size of the head, and the size of the head is very reliant on what style you're going for. Many Japanese videogames look like they have realistic human characters, until you take a good look at them a realise their heads are quite small, limbs very long, etc, etc. If…
The problem is that you're talking it up as profit, but there is no profit until a product sees the end of development and makes it to shelves. Those margins are not profit margins, they are the margins that fund the project. Without them, a project that needs crowdfunding simply cannot survive. This is the intent behind…
Hey guys, Thanks again for the replies. Completely valid on the film burn issue. I'm currently in the VFX industry, doing a few things here and there, but I'm actually more interested in videogames and would eventually like to head into that industry. This particular model was done using Lightwave 3D, but I am very…
(Since this thread already got revived and I am so excited for Dark Souls...) I wonder why there has not been any "Top [nuber] Videogame Bosses" with the 4-3 Old Monk Boss. This old monk sacrifices himself and summons a "black phantom" with some cheap attacks and a five-magic-homing-missles buff, nothing fancy so far, but…
Hey i've got a great idea, how about for this entire holiday season everyone stops buying video games. This is such a fantastic idea, none of us need any of this useless shit anyway! We're making the world a better place here. Yeah, its not so much fun when it directly affects people you know in an industry you care about,…
Consider this the be-all-end-all tease I ever do for the new website, I promise. I'm writing this now because we actually have very few bugs left that we can see, which means we're very close to being ready to launch. Today was a huge day for development as we're now scrounging for any remainders bugs. What a great place…
https://www.youtube.com/watch?v=39WEs1fT9qY That's one of her videos (audio is a bit low in this one), so she's a real person, not some kind of a troll account. I don't know if they intended to make fun of her, or they just wanted to show that you can make a "good" 3D model from any concept art, without any malevolent…
The people who decide to give you a visa or not has nothing to do with the creative industry at all. They do not care what your demo reel looks like - we are talking about the immigration department here not a videogames company - don't confuse this. Many people ( especially students ) think that the company itself gives…
"Now, is the company...at fault?" - Ladies and gentlemen: we have a winner! If we stick to your example, the question would be wether the murderous lunatic or John Carmack were at fault. That puts a slightly different perspective on things, doesnt it? In other words: even if its a one-man show I dont see why he had to post…